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Breadcrumb: Gaming: Children
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"La presencia de los dispositivos digitales en el día a día de niños, niñas y adolescentes es indudable. El 82,4% dispone de su propio teléfono móvil, al que acceden por término medio a los 10,8 años. El 51,6% del alumnado de Primaria dispone ya de móvil propio, porcentaje que asciende al 9 ... more
"The 2000 Yearbook treats two themes, both of which relate to newer features of the media landscape: violence in video and computer games, and pornography on television and on Internet. Some articles in the Yearbook also discuss findings on audience perceptions of violence and sex in the media. The ... more