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Journals
Output Type
Archiving as History-Making: Religious Politics of Social Media in India
Communication, Culture & Critique, volume 9, issue 2 (2016), pp. 212-230
"This article explores the case of right-wing Hindu nationalist volunteers in India, to turn a critical eye on a digital practice that has become prominent on new media in India in recent times-the assembling of facts, figures, and treatises as an ideological exercise by the net-savvy "nonexperts."
...
Hate Spin: The Manufacture of Religious Offense and its Threat to Democracy
Cambridge, Mass.: MIT Press (2016), xviii, 308 pp.
"Outbreaks of religious intolerance are usually assumed to be visceral and spontaneous. But in 'Hate Spin', Cherian George shows that they often involve sophisticated campaigns manufactured by political opportunists to mobilize supporters and marginalize opponents. Right-wing networks orchestrate th
...
Audio-Visual Religion in Asia
Material Religion, volume 11, issue 4 (2015), pp. 415-549
Changing Cultures and Religious Practices in Asia
Manila: University of Santo Tomas Publishing House (2015), 162 pp.
Die Medien der Religion
Zürich: Pano Verlag (2015), 280 pp.
The Routledge Companion to Religion and Popular Culture
Deep Insights
London; New York: Routledge (2015), xvii, 583 pp.
"Religion and popular culture is a fast-growing field that spans a variety of disciplines. This volume offers the first real survey of the field to date and provides a guide for the work of future scholars. It explores: "key issues of definition and of methodology, religious encounters with popular
...
Media and Religious Communication in Multi-Cultural Asia: An Eclectic Research Agenda
Manila: University of Santo Tomas Publishing House (2015), xviii, 180 pp.
Playing with Religion in Digital Games
Bloomington; Indianapolis: Indiana University Press (2014), ix, 301 pp.
"Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game 'Okami' to the internationally popular 'The Legend of Zelda' and 'Halo', many video games rely on religious themes and symbols to drive the narrative and frame the
...
How Structure Shapes Content, or Why the 'Hindi Turn' of Star Plus Became the 'Hindu Turn'
Media, Culture & Society, volume 36, issue 4 (2014), pp. 473-490
"Why was there in the year 2000 a significant shift in the representation of families on Indian soap operas, from middle-class nuclear families with independent working women to upper-class joint families with only homemakers; and from milieus in which the religion of the characters was incidental,
...
Influences of Religious Telecast in Multi-Religious India: An Analysis of Hindu and Muslim Television Viewers
Religion and Social Communication, volume 12, issue 1 (2014), pp. 54-69
Mythology and Society Continuum: A Study of an Indian Television Serial
Religion and Social Communication, volume 12, issue 1 (2014), pp. 19-34
"The study is based on the analysis of legends of 'Devon Ke Dev Mahadev', a mythological drama series that is shown on Indian television channel "Life OK" [...] The story revolves around Lord Shiva or Mahadev - the Lord of Lords as one of the three most powerful mythical characters. The serial is a
...
Influences of Religious Telecast in a Multi-Religious India: An Analysis of Hindu and Non-Hindu Television Viewers
Religion and Social Communication, volume 11, issue 1 (2013), pp. 5-21
"On the whole, it seems religious television viewing had moderate or no influence whatsoever at attitudinal level among Hindu and non-Hindu viewers. In the light of the analysis, it is argued that strongly held religious beliefs and cultural dictates would not get influenced by religious television
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Hinduism and Internet in 2010-12: An Essay on Websites, Blogs, Social Media, Censorship and 'Internet Hindu'
Religion and Social Communication, volume 11, issue 1 (2013), pp. 53-62
Storytelling in World Cinemas. Vol. 2: Contexts
London; New York: Wallflower Press (2013), x, 198 pp.
Digital Religion: Understanding Religious Practice in New Media Worlds
Abingdon, Oxon; New York: Routledge (2013), xi, 272 pp.
"Digital Religion offers a critical and systematic survey of the study of religion and new media. It covers religious engagement with a wide range of new media forms and highlights examples of new media engagement in all five of the major world religions. From cell phones and video games to blogs an
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Qissa and Popular Hindi Cinema
In: Storytelling in World Cinemas. Vol. 2: Contexts
London; New York: Wallflower Press (2013), pp. 183-194
"While acknowledging the contribution of the dominant Hindi Sanskritic narrative tradition to the shaping of popular Hindi cinema, this chapter aims to explore the alternative narrative streams that have governed storytelling in Hindi films, particularly the Perso-Arabic legacy of the qissa and dast
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Religion Across Media: From Early Antiquity to Late Modernity
New York et al.: Peter Lang (2013), xxiii, 215 pp.
Global and Local Televangelism
Basingstoke et al.: Palgrave Macmillan (2012), xiv, 250 pp.
Fundamentalism in the Modern World. Vol. 2: Fundamentalism and Communication: Culture, Media and the Public Sphere
London; New York: Tauris (2011), xi, 349 pp.
"How does religious fundamentalism operate in modern global society? This two-volume series analyses the dynamics of fundamentalism and its relationship to the modern state, the public sphere and globalisation. This second volume explores the links between fundamentalism and communication: the rise
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