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Data Visualizations Break Down Knowledge Barriers in Public Engagement

In: Civic Media: Technology, Design, Practice
Cambridge, Mass; London: MIT Press (2016), pp. 165-197

Revisiting the Measurement of Political Participation for the Digital Age

In: Civic Media: Technology, Design, Practice
Cambridge, Mass; London: MIT Press (2016), pp. 539-562

Case Study: Crowdfunding Civic Action - Pimp my Carroça

In: Civic Media: Technology, Design, Practice
Cambridge, Mass; London: MIT Press (2016), pp. 609-612

Case Study: The #YoSoy132 Movement in Mexico

In: Civic Media: Technology, Design, Practice
Cambridge, Mass; London: MIT Press (2016), pp. 501-511
"Outbreaks of religious intolerance are usually assumed to be visceral and spontaneous. But in 'Hate Spin', Cherian George shows that they often involve sophisticated campaigns manufactured by political opportunists to mobilize supporters and marginalize opponents. Right-wing networks orchestrate th ... more
"This book examines the use of “civic media”—the technologies, designs, and practices that support connection through common purpose in civic, political, and social life. Scholars from a range of disciplines and practitioners from a variety of organizations offer analyses and case studies that ... more

Video Games Around the World

Cambridge, Mass.; London: MIT Press (2015), xiv, 697 pp.
"Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and cultur ... more
"Today, DIY- do-it-yourself - describes more than self-taught carpentry. Social media enables DIY citizens to organize and protest in new ways (as in Egypt's "Twitter revolution" of 2011) and to repurpose corporate content (or create new user-generated content) in order to offer political counternar ... more
"In Making Democracy Fun, Josh Lerner offers a novel solution for the sad state of our deliberative democracy: the power of good game design. What if public meetings featured competition and collaboration (such as team challenges), clear rules (presented and modeled in multiple ways), measurable pro ... more
"Drawing on Amartya Sen's capabilities approach to development - which shifts the focus from economic growth to a more holistic, freedom-based idea of human development - Dorothea Kleine examines the relationship between ICTs, choice, and development. Kleine proposes a conceptual framework, the Choi ... more
"Internet censorship and surveillance becomes more sophisticated. The first-generation controls like China's "Great Firewall" are being replaced by techniques that include strategically timed distributed denial-of-service (DDoS) attacks, targeted malware, take-down notices and stringent terms-of-usa ... more

Handbook of Mobile Communication Studies

Cambridge, Mass.; London: MIT Press (2008), ix, 472 pp.
"This book offers a view of the cultural, family, and interpersonal consequences of mobile communication across the globe. Scholars analyze the effect of mobile communication on all parts of life, from the relationship between literacy and the textual features of mobile phones to the use of ringtone ... more
"Internet filtering takes place in at least forty states worldwide including many countries in Asia and the Middle East and North Africa. This publication examines the political, legal, social, and cultural contexts of Internet filtering in these states from a variety of perspectives. The six introd ... more
"In the many studies of games and young people's use of them, little has been written about an overall “ecology” of gaming, game design and play—mapping the ways that all the various elements, from coding to social practices to aesthetics, coexist in the game world. This volume looks at games ... more
"This volume addresses the issue of credibility—the objective and subjective components that make information believable—in the contemporary media environment. The contributors look particularly at youth audiences and experiences, considering the implications of wide access and the questionable ... more
"This volume the consequences of digital media use for young people's individual and social identities. The contributors explore how young people use digital media to share ideas and creativity and to participate in networks that are small and large, local and global, intimate and anonymous. They lo ... more