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Gaming: Uses & Effects
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Communication for Social Change
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Edutainment Campaigns: Effects & Effectiveness
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Educational Games, Serious Games
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Gaming, Video Games
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Decolonisation & Independence (General)
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Gandhi, Mohandas K. (1869-1948)
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Mahatma Gandhi and Mass Media: Mediating Conflict and Social Change
London; New York: Routledge (2022), xiv, 180 pp.
"This book explores Gandhi's engagement with print news media. It examines how Gandhi, the man and his message, negotiated with the sociopolitical circumstances of his milieu and the methods of communication that he adopted towards this end. It analyses the role that he played in building up alterna
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Persuasive Gaming in Context
Amsterdam: Amsterdam University Press (2021), 264 pp.
"The ubiquitous presence of digital games has resulted in an expansion of the applications of these games from mere entertainment purposes to a great variety of serious purposes. In this edited volume, we narrow the scope of attention by focusing on what game theorist Ian Bogost has called 'persuasi
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